Behavioral learning game for socio-physical IoT connections
Crossref DOI link: https://doi.org/10.1186/s13638-016-0521-8
Published Online: 2016-01-19
Published Print: 2016-12
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Kim, Sungwook
Funding for this research was provided by:
ITRC (IITP-2015-H8501-15-1018)
NRF (2015R1D1A1A01060835)
Text and Data Mining valid from 2016-01-19
Article History
Received: 7 July 2015
Accepted: 7 January 2016
First Online: 19 January 2016