A climbing motion recognition method using anatomical information for screen climbing games
Crossref DOI link: https://doi.org/10.1186/s13673-017-0106-5
Published Online: 2017-09-04
Published Print: 2017-12
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Kim, Jungsoo
Chung, Daniel
Ko, Ilju
Funding for this research was provided by:
Ministry of Education (31Z20150313339)
Text and Data Mining valid from 2017-09-04
Version of Record valid from 2017-09-04
Article History
Received: 26 March 2017
Accepted: 29 June 2017
First Online: 4 September 2017